WeaknessesReports of a broken puzzle, duplicate combinations on different locks, and at least one incorrect lock code break momentum. The haze and constant UV can cause headaches or eye strain, and a musty smell was noted in part two. Flow between puzzles can feel scattered.
StrengthsAtmosphere delivers in spades with striking UV, smoke, and a whimsical, mystical bedroom theme. Puzzles are generally fair and satisfying for casual groups and newer players. It’s fun even when the narrative gets fuzzy.
SecurityHeavy haze and constant UV may bother sensitive lungs or eyes, and one group noticed a musty area. If you’re sensitive, consider asking to reduce effects or take short breaks.
Level of fearNot scary, more surreal and moody than horror, with no jump scares mentioned. Suitable for families and teens if they’re fine with dim lighting and UV effects.
Actors' gameNo live actors mentioned; interaction seems to be purely puzzle-driven. GM involvement isn’t a focus in reviews, so expect a standard hint system rather than roleplay.
Quality of riddlesA mixed bag of straightforward and quirky tasks with decent variety. Logic mostly tracks, but a few answers didn’t register and duplicate codes caused confusion. Flow can feel disjointed, yet most teams can progress without heavy hand-holding.
PlotYou’re trapped in a dreamlike spell and need to break out, with loose Alice-in-Wonderland vibes. The ambience sells the premise more than a clearly unfolding narrative.
Difficulty levelEasy to moderate; good for newer players or casual crews. Veterans may cruise through but still enjoy the setting.
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