Secret Agent Man
Escape room 12+

Secret Agent Man

2 - 6 people60 minutesAbove average
Become an elite agent with one final trial: defuse a bomb in an abandoned art gallery, undetected. Every move counts, and the stakes have never been higher. No safety nets, no back-up. Will you join the ranks of the world’s greatest spies or face your end?
With childrenFor prosLarge groups

Above average
Not scary
Without actorsActors
EnglishGame language
About the escape room
It takes two kills to become an agent. Your first was violent and slow, your second was precise and efficient. But there is one last task between you and joining the ranks of the world’s greatest spy agency. A do or die mission assigned by the secret agent man himself... Find and defuse the bomb planted in the abandoned art gallery, and escape undetected or die. No safety nets, no back-up, no turning back Johnny.
AI
Brief assessment
Navigator AI
A gritty, graffiti‑splashed spy test in a single room, packed with clever, non‑linear puzzles and a punchy bomb‑defuse finish. If you like variety, parallel play, and a strong sense of place, this one delivers.
There are no reviews for this escape room yet. Leave your first review and receive bonus points for it 🎯

The owner of this escape room has not yet confirmed their details.

If you are the owner of this escape room, please confirm your details so that customers can see your contact information for bookings.

Location

Paid and Free Parking
Wifi
Wardrobe

AI Overview

AIPlayers repeatedly praise the abandoned art‑gallery set, the puzzle variety, and the ability to work out of sequence. Difficulty trends high but fair; many needed a nudge, and a few ran over time. Pain points include dim lighting, occasional loud audio, and a fiddly cable connection near the end. Some felt the secret‑agent story doesn’t always connect cleanly to the tasks, even though the gameplay is solid.
WeaknessesLighting can be too dim and audio gets loud, making details and sound cues harder to catch. A final cords/connectors step can feel finicky. A few players noted a loose tie‑in between the spy theme and the puzzle narrative, and busy decor can obscure what matters.
StrengthsStrong atmosphere with layered graffiti and art, plus smart use of a single space. Creative, mostly logical puzzles—including a fun laser moment—keep teams engaged without heavy bottlenecks. Helpful, light‑touch hinting over radio when needed.
SecurityNo safety issues were reported in the reviews. Be aware of dim lighting and periods of loud audio, which some found uncomfortable.
Level of fearNot scary—tension comes from the timer and mission stakes, not horror. Suitable for families and teens who are fine with low light and some noise.
Actors' gameGame masters earn shout‑outs for crisp, well‑timed walkie‑talkie hints; one GM was singled out for stellar delivery. Interaction is minimal but on point, letting the room carry the experience.
Quality of riddlesVaried and mostly fair, with logic that holds and enough parallel paths to keep groups active. A few clues can hide in busy decor or stack in one spot, leading to misses, and one tactile end step may be fussy. Expect at least one neat laser element and several clean aha moments.
PlotYou’re trainees racing to find and defuse a bomb hidden in an abandoned gallery. The mission frame is clear, though several players felt the spy story isn’t strongly woven through every puzzle.
Difficulty levelChallenging, especially for first‑timers, but doable with a couple of hints; two‑person teams have completed it. Enthusiasts will enjoy the non‑linear structure and density.

Reviews

There are no reviews here yet. Share how your adventure went – leave the first review!

Other escape rooms at this location

Secret Agent Man2 - 6 people