Survivor
Escape room 12+

Survivor

2 - 8 people60 minutesAbove average
In a post-apocalyptic world consumed by a zombie virus, hope flickers as Dr. Wong develops a groundbreaking vaccine. But tragedy strikes; the hospital's overrun and Dr. Wong is lost. As humanity's last hope, it's up to you to brave the undead and recover the world-saving cure.
Large groupsWith childrenFor pros

Above average
Not scary
Without actorsActors
EnglishGame language
About the escape room
In 2024, a deadly Zombie Virus spread rapidly across the globe, within 6 months the whole world had fallen into chaos. Two years have passed since the outbreak, and no one knows exactly how many survivors are left. This morning, the World Health Organization received encouraging news. Doctor Wong from Central Hospital has successfully developed a vaccine that could fight the virus. However, right as there was a glimmer of hope for the world, news came that the Central Hospital was attacked by zombies, and that Doctor Wong was killed. Even now, the vaccine lies deep within the heavily infested Central Hospital… As humanity’s last hope, you made the bold decision to enter the abandoned hospital. Zombies could turn up at any minute, and the world is relying on you to find the vaccine and save the human race…
AI
Brief assessment
Navigator AI
Go for the cinematic zombie-hospital vibe and a sweaty, time-pressured finale that gets the adrenaline going. It’s beginner-friendly and fun for groups who want action and atmosphere more than brain-benders.
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Location

Paid and Free Parking
Wifi
Wardrobe

AI Overview

AIPlayers consistently praise the multi-room layout, moody set design and a high-energy final challenge. Puzzles skew easy with only a handful per room, so experienced teams often finish fast. Several reports call out worn props, visible tech and occasional malfunctions needing GM overrides. Many felt the ending was abrupt and GM engagement varied from great to flat.
WeaknessesTech can be slow or fail, with taped-up fixes and dated set pieces breaking immersion. Puzzle density is light and a couple of steps feel unintuitive or off-theme. The finale payoff is underwhelming for several teams and the story delivery isn’t always consistent.
StrengthsImmersive, creepy setting with lots of areas to explore and a few clever interactive moments like cuffs and UV. The last room delivers a frantic, skill-based rush that many loved. Good on-theme flow for newcomers.
SecurityStandard briefing with occasional handcuffing and a burst of physical activity, but nothing extreme; mind mobility and fitness for the finale. Some props look worn; staff can override or assist when tech misfires.
Level of fearCreepy with jump scares and a bit of gore; most found it tense but not extreme. Likely fine for teens and up, while younger or squeamish players might struggle.
Actors' gameNo in-room actors; interaction is mainly via the Game Master. Feedback on GMs ranges from friendly and helpful to disengaged and monotone.
Quality of riddlesA mix of search, logic, UV reveals and a notable physical/time-based sequence; generally fair but on the easier side. Flow is clear for some groups and confusing for others, occasionally due to tech lag. Expect roughly 2–3 steps per room, with one or two unintuitive moments reported.
PlotClassic “find the vaccine in a zombie-infested hospital” premise that supports the action. The finale feels exciting to play but the curtain call is abrupt.
Difficulty levelBest suited to beginners and mixed-experience groups; enthusiasts may breeze through quickly if the tech behaves. The last challenge benefits from 3–4 players and good coordination.

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Survivor2 - 8 people